Realist - definition of realist by The Free Dictionary

So by itself is not that successful as a realist text. However, with the advent of two new games may be seen in a new light as the realist fantasy/illusion it is. These two new games are (2003, Figure 4) released by the Lebanese organization Hizbullah and (2001) released by the Syrian publisher Dar Al-Fikr. The ideological opposite of , these two new games are first-person shooters played from the perspective of a young Palestinian participating in the Islamic jihad. They are, in a sense, the same militaristic narrative as American-made shooters, but seen instead from the Islamic fighter's point of view, just as the narrative of (1999) literally reverses the perspective of its predecessor (1998). (The obvious militaristic fantasy then of course is to network players in Damascus against players in the Israel Defence Forces and battle this thing all out in virtual space.) These Palestinian first-person shooters have roughly the look and feel of , albeit without the virtuoso photorealism of detailed texturing, fog and deep resolution available in the army's commercially licensed Unreal graphics engine. What differs is narrative not representation. If one is to take the definition of realism given above a documentary-like attention to the everyday struggles of the downtrodden, leading to a direct criticism of current social policy then and are among the first truly realist games in existence.

Realism - definition of realism by The Free Dictionary

Realist | Definition of Realist by Webster's Online Dictionary

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The Mexican critic Luis Leal summed up the difficulty of defining magical realism by writing, "If you can explain it, then it's not magical realism." He offers his own definition by writing, "Without thinking of the concept of magical realism, each writer gives expression to a reality he observes in the people. To me, magical realism is an attitude on the part of the characters in the novel toward the world," or toward nature.

Realist | definition of realist by Medical dictionary

The terms are broadly descriptive rather than critically rigorous. Matthew Strecher defines magic realism as "what happens when a highly detailed, realistic setting is invaded by something too strange to believe." Many writers are categorized as "magical realists," which confuses the term and its wide definition. Magical realism is often associated with , particularly authors including , , and . In , its chief exponents include , and In .

movement, it contends that the question of what would define realist literature as
understanding how realism helped advance the New Deal policy agenda, and in turn, how the New Deal helped define realist jurisprudence

One who is inclined to literal truth and pragmatism

Are Military Games Realist?
With the "congruence requirement" in mind, it is important to make a distinction between games that are modelled around real events and ones that actually claim to be an extension of real life struggle (via virtual training sessions, or politically utopian fantasies). This brings us to (Figure 3). What is interesting about is not the debate over whether it is thinly-veiled propaganda or a legitimate recruitment tool, for it is unabashedly and decisively both, but rather that the central conceit of the game is one of mimetic realism. , quite literally, is about the American army. Because it was developed by the American army and purports to model the experience of the American army, the game can claim a real material referent in ways that other military games (2003), , and so on simply cannot. So one might think that is a realist game par excellence. But following the definition of realism stated earlier and my "congruence requirement" it is clear that does not achieve realism on either account. As in the Reichlin citation given previously, realism requires "a more-or-less direct criticism of current society and morals" which does not do, nor does it aspire to do. In fact the game can be viewed in exactly the opposite framework: as a bold and brutal reinforcement of current American society and its positive moral perspective on military intervention, be it the war on terrorism or "shock and awe" in Iraq. Further, as the citation from Jameson above shows us, realism happens in certain moments when "a 'restricted' code" captured from out of the subjugated classes "manages to become elaborated or universal." Again does nothing of the sort. If the army has a discursive code it is certainly not restricted, but is all-powerful, practically universal. It needs no further elaboration. It comes to us already elaborated in everything from television recruitment advertisements to multi-billion dollar procurement bills. And as for the congruence requirement, well it fails too if not even a scrap of basic realism is achieved. But even so, one cannot claim there to be a fidelity of context between an American teenager shooting foreign enemies in and the everyday minutia of that teenager, the specificities of his or her social life in language, culture and tradition. These are realistic war games, yes, but they are not realist.

global ideological competition, most our actions were based on the hard-nosed, pragmatic calculations that define realist thinkers

Realism - Wikipedia, the free encyclopedia

I suggest that game studies should follow these same arguments and turn not to a theory of realism in gaming as mere realistic representation, but define realist games as those games that reflect critically on the minutia of everyday life, replete as it is with struggle, personal drama and injustice.

time itself stretches and warps in a manner incommensurable with the classical unities that define realist storytelling

Realism in American Literature - Washington State University

This discussion of realism and of the forms that non-realistopposition may take is far from exhaustive, and aims only to give thereader a sense of what to expect if they delve deeper into theissues. In particular, nothing has been mentioned about the work ofHilary Putnam, his characterisation of ‘metaphysicalrealism’, and his so-called ‘model-theoretic’argument against it. Putnam's writings are extensive, but one couldbegin with Putnam 1981 and 1983. For critical discussion, see Hale andWright 1997 and Wright 2001; see also the entries on and . Nor have issues about the metaphysics of modality andpossible worlds been discussed. The locus classicus in this area isLewis 1986. For commentary, see Divers 2002 and Melia 2003; see alsothe entries on and the .And the very important topic of scientific realism has not beentouched upon. For an introductory treatment and suggestions forfurther reading, see Bird 1998 Ch. 4; see also, the entries on and .Finally, it has not been possible to include any discussion of realismabout intentionality and meaning (but see the entries on and .)The locus classicus in recent philosophy is Kripke 1982. For arobustly realistic view of the intentional, see Fodor 1987. For acollection of some of the central secondary literature, see Miller andWright 2002, and for a robust defence of Kripke's interpretation ofWittgenstein, see Kusch (2006). For an entertaining defence ofmetaphysical realism, see Musgrave 2001 (exercise for the reader: doany of the forms of opposition to realism described in this entry relyon what Musgrave calls word-magic?). For an alternative approach tomapping the debates about realism, see Fine (2001). For goodintroductory book length treatments of realism, see Kirk 1999 andBrock and Mares 2006. Greenough and Lynch (2006) is a usefulcollection of papers by many of the leading lights in the variousdebates about realism.